Saturday, February 17, 2018

Dream for an Early Spring - The Blender Experiments #003

It is deeply winter in Michigan and my mind is dreaming of the coming spring. Soon the frogs and toads will awaken and begin their joyous chorus welcoming back much warmer days! 

While waiting for the Sun to return and the days to lengthen, I decided to embark on a new experiment with 3D modeling and the Blender open source software package. This time, I've adapted techniques learned from two online tutorials (details below) and combined them into a celebration of the coming season. 


The above image was crafted by me using a powerful (and free) open source 3D modeling software package called Blender. A glimpse at the Blender interface and my workflow can be seen in the screenshot below.


Techniques for creating the grassy meadow were adapted from the "Grassy Meadow" tutorial provided by Andrew Price. Visit Andrew's BlenderGuru website for even more awesome tutorials. The meadow scene that I created also includes assets from BlenderGuru's "Grass Essentials" along with some free objects provided as part of Andrew's beginner friendly tutorial.


The stone sculpture is a photo-scanned image of a real garden stone from my yard. Photogrammetry software was used to turn the garden stone into a 3D object thanks to a process demonstrated by Gleb Alexandrov (visit his CreativeShrimp website). Check out Gleb's "Free Photo Scanning Workflow" tutorial for links to free photo scanning and photogrammetry software and for a close look at the process of turning real-world objects into photo-realistic 3D models.


And last but not least, credit for that wonderful sky filled with soft clouds of blue and white must be given to Greg Zaal and his incredible website full of free HDRI sky images called HRDI Haven. Check out Greg's gracious contribution to the open source art and education community today!

Thanks for visiting. Please feel free to share this article, follow me on social media, and post your questions, concerns, and suggestions in the comment space below!

Get Outside!
Donald P. Watkins, Jr.
West Michigan, USA


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1 comment:

  1. Autodesk Maya - One of the most commonly used 3D software and better known as 'Maya'. cours 3ds max montreal On the other side Maya is great with tasks that entail character rigging as well a animation layering.

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